Learning Corona SDK Training Video

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AU$189 - ($91.871)
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  • Online
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Descripción

Learning Corona SDK Training Video A Practical Corona SDK Training Course That Teaches Real World Skills In this project-based Learning Corona SDK video tutorial series, you'll quickly have relevant skills for real-world applications. Follow along with our expert instructor in this Learning Corona SDK Training Video course to get: Concise, informative and broadcast-quality Corona SDK Mobile App Development training videos delivered to your desktop The ability to learn at your own pace with our intuitive, easy-to-use interface A quick grasp of even the most complex Corona SDK Mobile App Development subjects because they're broken into simple, easy to follow tutorial videos Practical working files further enhance the learning process and provide a degree of retention that is unmatched by any other form of Corona SDK Mobile App Development tutorial, online or offline... so you'll know the exact steps for your own projects. Course Fast Facts: Only 8.5 hours to complete this course 97 tutorial videos Expert instructors lead each course Download to any Windows PC or Mac and save for viewing off line Course is accessible 24/7 from any computer once downloaded You can study from home or at work at your own pace in your own time Course Description In this Learning Corona SDK Training Video course, expert author and developer Rafael Hernandez will teach you how to use this popular App Development platform from Corona Labs. Designed for the beginner to Corona SDK and the Lua Programming language, you do not need any prior mobile app development experience to learn how to use this powerful software development kit. You will learn how to first set up your project, along with how to adjust settings and configurations for that project. You will learn how to create shapes, manipulate images, create text, and other graphical objects. The course will teach you how to create event listeners, and take action on...

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Requisitos: System Requirements - Digital Download Digital Download: Microsoft Windows XP or higher, Mac OS X 10.4 or higher. Minimum screen resolution of 1024x768 Digital Download specific requirements: Between 1GB and 6GB of available hard drive space (depending on the training course) An Internet connection with sufficient bandwidth. You must have at least a 56K modem connection (Broadband recommended). Most modern ADSL and Cable internet solutions will be sufficient. Do I need...

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Database
Database training
Web
Project
Joint
IT Development
GCSE Physics
Skills and Training

Temario

01. Introducing Corona
  • 0101 About This Course
  • 0102 Using The Working Files
  • 0103 Downloading And Setting Up Corona
  • 0104 Exploring Sample Projects
  • 0105 Creating Your First Corona Project
  • 02. Getting Started With Lua
    • 0201 Setting And Getting Variables
    • 0202 Creating And Using Tables
    • 0203 Defining And Using Functions
    • 0204 Creating And Using Conditional Statements
    • 0205 Creating And Using For-loops
    • 0206 Understanding Variable Scope
  • 03. Shapes, Images, And Text
    • 0301 Creating Basic Geometric Shapes
    • 0302 Creating Local And Remote Images
    • 0303 Manipulating Images
    • 0304 Creating Text
    • 0305 Using Custom Fonts
    • 0306 Grouping Objects
    • 0307 Dynamic Image Resolution
    • 0308 Setting Image Masks
    • 0309 Monitoring Texture Memory
    • 0310 Removing Display Objects
    • 0311 Capturing The Screen
  • 04. Events And Interaction
    • 0401 Creating Event Listeners
    • 0402 Handling Touch Events
    • 0403 Handling Runtime Events
    • 0404 Understanding The 'Self' Keyword
    • 0405 Creating A Reusable Button Class
    • 0406 Making An Object Draggable
    • 0407 Firing Custom Events
    • 0408 Handling Multi-Touch Events
    • 0409 Handling Device Orientation Events
    • 0410 Handling System Events
    • 0411 Changing Scenes With The Storyboard API
  • 05. Timers And Animation
    • 0501 Creating Timers
    • 0502 Animating Display Objects
    • 0503 Setting The Callback Function Of An Animation
    • 0504 Sequencing Multiple Animations By Using Delays
  • 06. Physics Engine
    • 0601 Creating Simple Physics Bodies
    • 0602 Setting Physics World And Body Properties
    • 0603 Creating Complex Physics Bodies - Part 1
    • 0604 Creating Complex Physics Bodies - Part 2
    • 0605 Detecting Collisions
    • 0606 Using Collision Filters
    • 0607 Applying Force, Impulse, And Damping
    • 0608 Making Physics Bodies Act As Bullets Or Sensors
  • 07. Physics Joints
    • 0701 Creating A Weld Joint
    • 0702 Creating A Distance Joint
    • 0703 Creating A Pivot Joint
    • 0704 Creating A Piston Joint
    • 0705 Creating A Touch Joint
  • 08. Hardware And Multimedia
    • 0801 Detecting Device Information
    • 0802 Playing Sound And Music
    • 0803 Setting Volume Changes
    • 0804 Taking Photos
    • 0805 Playing Video With The Media API
    • 0806 Playing Native Video
    • 0807 Setting The Device To Vibrate
    • 0808 Using The Accelerometer
  • 09. GPS And The Map View
    • 0901 Creating A Map View
    • 0902 Returning User Location
    • 0903 Querying Locations And Setting Pins
    • 0904 Reverse Geocoding
  • 10. Capturing User Input
    • 1001 Using Text Fields
    • 1002 Using Text Boxes
    • 1003 Calling A Native Alert Dialog
    • 1004 Calling A Native Activity Indicator
    • 1005 Sending An E-mail
    • 1006 Sending A Text (SMS Message)
  • 11. User Interface Widgets
    • 1101 Creating A Button
    • 1102 Creating A Picker Wheel
    • 1103 Creating A Table View - Part 1
    • 1104 Creating A Table View - Part 2
    • 1105 Creating A Slider
    • 1106 Creating A Scroll View
    • 1107 Creating A Tab Bar
    • 1108 Masking Widgets
    • 1109 Creating An Interactive Form - Part 1
    • 1110 Creating An Interactive Form - Part 2
  • 12. File And Data Management
    • 1201 Reading And Writing Data To Files
    • 1202 Reading And Parsing JSON Data
    • 1203 Creating And Writing To A Database
    • 1204 Reading And Updating A Database Record
    • 1205 Deleting A Database Record Or Table
    • 1206 Connecting The Interactive Form To A Database
    • 1207 Saving A Display Object As A JPEG
  • 13. Web Views And The Network API
    • 1301 Determining Reachability
    • 1302 Creating A Web Popup
    • 1303 Creating A Native Web View On iOS
  • 14. Debugging And Resource Management
    • 1401 Reading Common Error Messages
    • 1402 Removing Objects Thoroughly
    • 1403 Checking Available Memory
  • 15. Finishing Touches And Device Testing
    • 1501 Setting Status Bar Appearance
    • 1502 About App Icons And Splash Screens
    • 1503 Revisiting The Build Settings file
    • 1504 Building For iOS Devices
  • 16. About The Author
    • 1601 Learn About Me

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